Tamás Hojsz

sound designer

About me

I'm Tamás Hojsz, a game sound designer from Hungary currently based in Budapest. I'm passionate about using sound to tell stories and enhance gameplay experiences.

With over 5 years of experience in game development, I specialise in creating and implementing immersive audio using Unreal Engine. I'm a dedicated team player with a critical ear for quality and a strong understanding of Unreal blueprints and industry-standard audio production techniques.

I love what I do, and I'm always willing to go the extra mile to ensure the success of the project.

You can download my resume here open_in_new .

Tamás Hojsz

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