About me
I'm Tamás Hojsz, a game sound designer from Hungary currently based in Budapest. I'm passionate about using sound to tell stories and enhance gameplay experiences.
With over 5 years of experience in game development, I specialise in creating and implementing immersive audio using Unreal Engine. I'm a dedicated team player with a critical ear for quality and a strong understanding of Unreal blueprints and industry-standard audio production techniques.
I love what I do, and I'm always willing to go the extra mile to ensure the success of the project.
You can download my resume here open_in_new .